Good platforming in video games requires a sound game engine with finely-tuned rules of physics. Broadly speaking, platforming is the more “physically active” aspect of many games, including Limbo, which tests the player's skills, coordination, and ability to time their moves with precision. Platforming refers to maneuvering your character through the game's demanding environments, from navigating dark caves to leaping from ledge to ledge. The flow of Limbo' s game-play gibes with two conventions of video games: puzzle-solving and platforming. Aside from the term “minimalism” applying well to the presentation, consider it applying perfectly to its interactive design. The game comes with no predefined story (unless you count the game's description, “Uncertain of his Sister’s Fate, a Boy enters LIMBO…”), and Playdead has intentionally left the game open to interpretation, its ambiguity resonating amongst the gaming populace. This is to be taken literally, as there isn't a single line of dialogue or voice acting in this game. Minimalism describes the game best: there is no voice to the boy. Limbo is a challenge to players that questions the mortality of the boy (in terms of constant death with no consequence) with complex obstacles and a simplified presentation. Dying results in the game fading out after a death animation, and fading back in to an invisible checkpoint prior to the death of the boy, without any repercussions for the player. Death in Limbo is inevitable, but the game's minimalistic approach spares players of any health bars or a counter telling them how many lives they have left. The Danish studio describes the game's style as “trial and death,” where often the means of understanding how to advance in the puzzle-platforming game is to die multiple times. Around every turn, players are likely to witness the gruesome death of the boy, complete with detailed sound effects, before a quick fade in/out returns them to a previous nondescript check-point to attempt a difficult puzzle again. Presented entirely in a monochromatic, hazy style, Limbo has players controlling an unnamed, completely unknown boy through dark, puzzling environments. Limbo was generally praised for its puzzle design and the simplicity of its controls.Developed by Playdead Studios and published by Microsoft Game Studios, Limbo is a video game that debuted on the Xbox Live Arcade platform on July 21, 2010. Metacritic gave the Xbox 360 version of the game a 90/100, The Xbox One version a 85/100 and the PC version a 88/100. The game received critical acclaim by both video game journalists and reviewers. After he wakes up and recovers from the pain and shock, he walks a short distance until he again encounters a girl, who, upon his approach, stands up, startled. The forest eventually gives way to a crumbling city environment. On completion of the final puzzle, the boy is thrown through a pane of glass and back into the forest. At one point during his journey, he encounters a female character, who he thinks might be his sister, but is prevented from reaching her. After a while seeking his missing sister, he encounters only a few human characters who either attack him, run away, or are dead/dying. After breaking free from the threads that attached him to the roof, he is forced to hop, and eventually gets them off. However, he is later caught in webs and spun into a cocoon. After using a trap to cut off the sharp points on half of the spider's legs, it retreats further into the forest, and the boy is allowed to pass. The primary character in Limbo is a nameless boy, who awakens in the middle of a forest on the "edge of hell" where he encounters a giant spider who tries to kill him. The game is presented in black-and-white tones, using lighting, film grain effects and minimal ambient sounds to create an eerie atmosphere often associated with the horror genre. Limbo is a 2D side-scroller, incorporating a physics system that governs environmental objects and the player character. The game was released in July 2010 on Xbox Live Arcade, and has since been ported to several other systems, including the PlayStation 3 and Microsoft Windows. Limbo is a puzzle-platform video game developed by independent studio Playdead. Xbox 360, Xbox One, Microsoft Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo Switch, OS X, Linux, iOS, Android
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